DESCRIPTION:
The goal of this course is to present students with the tools needed to work effectively in 3DS Max Design, Attendees will learn how to create and edit 3D models and scenes, and how to apply lighting and materials for realism. Knowledge of 3D modelling concepts prior to attending this course is beneficial.
This course is delivered in a classroom environment, using hands-on exercises, to give participants experience in using and understanding the features and functionality of the product and the changes in the new version of the product
OBJECTIVES:
The four primary objectives of this courseware are to teach students how to:
· Understand the basic functionality, features and principles behind 3ds Max Design 2010.
· Create and manipulate 3D data in 3ds Max Design.
· Import data from other 3D applications.
· Embellish scenes with the use of materials and maps.
· Create adequate lighting for your environments.
· Animate objects in the scene.
· Render still pictures and animations to disk for later viewing
LENGTH:
3 Days
COURSE CONTENT:
Day 1
User Interface
· User Interface Components
· Viewports
· Command Panels
· Other UI Elements
File I/O
· Starting a Project
· Saving Files
· Hold/Fetch
· Merging Files
· Import/Export
· File Linking
Getting Started
· Setting Preferences
· Object Creation
· Object Selection
· Scene Management
Day 2
Transforming Objects
· Transform Tools
· Coordinate Systems
· Snaps
· Align Tools
· Making Duplicates
· Other Transforms
Modifying Objects
· Basic Concepts
· Modifier Examples
Modeling with 3D Geometry
· AEC Techniques
Modeling from Splines
· Shape Definition
· Working with Splines
· Using Shape Modifiers
· Using Lofts
Materials
· Using Materials
· Material Types
Using Maps
· Maps in Material Definitions
Day 3
Mapping Coordinates
· Mapping Coordinates
Cameras
· Camera Types
· The Moving Camera
Lights
· Standard Lights
· Dome Lighting
· Ambient Occlusion
· Light Tracer
· Radiosity
· Mental Ray
Animation Basics
· Animation Theory
· Alternative Animation Methods
Rendering
· Render Scene Dialog
· Scene States
· Batch Render
PRE-REQUISITES:
This course is designed for beginner users who want to learn about 3D environments and want to use 3ds Max Design for Design Visualization purposes.
It is recommended that you have:
· Have a working knowledge of a CAD application such as Autodesk AutoCAD or Autodesk Revit.
· A working knowledge of Microsoft® Windows® 2000, Microsoft® Windows® XP. Or Microsoft® Windows® Vista.
MATERIALS PROVIDED:
Autodesk® 3ds Max™ 2010 Essentials Training Manual
Trial CD
Online Exercises
For more information please visit: http://www.paradigm.ie/training.htm
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